Monday, September 3, 2012

Talents: defender, striker, arcanist

TALENTS: Each character has one of three roles.

Defender protector and zone controller

Protector -Heavy Armor that can take on damage from multiple enemies.
Zone Controller - Has a large enough range to hamper enemies from advancing.

Striker knife in the back, battering ram, bowman, master blaster, 

Knife in the back - Adept at taking enemies unaware.
Battering Ram - Either with brute strength or ability these warriors take down enemies through skill at arms.
Bowman - Using distance and stealth these warriors stick to the shadows and feather their enemies from afar.
Master Blaster - Arcanist or Divinist who utilize ranged spells to thwart the enemy.

Arcanist abjurer, alterator, summoner, enchater, diviner, illusory, invoker, necromaner

Abjurer - defensive spells.
Alterator - direct and specific change to object or person.
Summoner - bring matter from another place.
Enchanter - imbue magical energy to create specific effects.
Diviner - spells that reveal information
Illusory - spells that bend reality
Invoker - bring forth magical energy
necromancer - spells dealing with dead and death.


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